Some notes computing the rotation half away between two inputs
A feasibility study to determine if an involution can be competitive (quality and cost) bit mixer.
A quick overview of what "Avalanche Effect" properties are, why they can be used to test and search for PRNGs and overview of how to convert the property into a comparision measurement.
In which I point to some other peoples blog posts and make some minor comments.
Some code for measuring the ULP distance between floats with comments.
A small note on division removal
First post in breaking down why the posits presentations are egregiously disingenuous.
micro post on title
Code for incrementally generating a spherical Fibonacci point set on a spherical cap
A short description of solving a quaternion rotation using vectors