MBRblog-a-like
http://marc-b-reynolds.github.io
Computing floating point additive recurrenceComputing Weyl (additive recurrence) sequences in float-point has some gotchas.Fri, 24 Jan 2020 00:00:00 +0000
http://marc-b-reynolds.github.io/distribution/2020/01/24/Rank1Pre.html
http://marc-b-reynolds.github.io/distribution/2020/01/24/Rank1Pre.htmlFMA: solve quadratic equationMicro-post on title.Fri, 10 Jan 2020 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2020/01/10/Quadratic.html
http://marc-b-reynolds.github.io/math/2020/01/10/Quadratic.htmlFMA: extended precision addition and multiplication by constantBrushstrokes using FMAs to compute: K+x and Kx with K in higher than native precision.Thu, 09 Jan 2020 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2020/01/09/ConstAddMul.html
http://marc-b-reynolds.github.io/math/2020/01/09/ConstAddMul.htmlTau and the art of Windmill joustingTLDR: Use tau if you want, but you need a good argument to say pi was a historic mistake.Mon, 06 Jan 2020 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2020/01/06/Tau.html
http://marc-b-reynolds.github.io/math/2020/01/06/Tau.htmlGot Gamma?A breakdown on my joke approximation of $x^{2.2}$Tue, 10 Dec 2019 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2019/12/10/GammaRamp.html
http://marc-b-reynolds.github.io/math/2019/12/10/GammaRamp.htmlA slerp by halfSome notes computing the rotation half away between two inputsSat, 19 Oct 2019 00:00:00 +0000
http://marc-b-reynolds.github.io/quaternions/2019/10/19/HalfSlerp.html
http://marc-b-reynolds.github.io/quaternions/2019/10/19/HalfSlerp.htmlCan an involution be a competitive bit finalizer?A feasibility study to determine if an involution can be competitive (quality and cost) bit mixer.Tue, 20 Aug 2019 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2019/08/20/InvFinalizer.html
http://marc-b-reynolds.github.io/math/2019/08/20/InvFinalizer.htmlComments on the Avalanche EffectA quick overview of what "Avalanche Effect" properties are, why they can be used to test and search for PRNGs and overview of how to convert the property into a comparision measurement.Sat, 10 Aug 2019 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2019/08/10/Avalanche.html
http://marc-b-reynolds.github.io/math/2019/08/10/Avalanche.htmlSome comments on approximately equal FP comparisonsIn which I point to some other peoples blog posts and make some minor comments.Tue, 14 May 2019 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2019/05/14/FloatCmp.html
http://marc-b-reynolds.github.io/math/2019/05/14/FloatCmp.htmlMeasuring ULP distanceSome code for measuring the ULP distance between floats with comments.Wed, 24 Apr 2019 00:00:00 +0000
http://marc-b-reynolds.github.io/math/2019/04/24/ULPDiff.html
http://marc-b-reynolds.github.io/math/2019/04/24/ULPDiff.html