A note on reducing errors when converting to Euler angles or Tait-Bryan paramerters.

20170418 euler rotations

a brief note on generating random rotations in 3D

20170127 random rotations

show some maps and plots of volume distortion

20170127 quantization distribution sampling map

a brief follow-up note to the square/disc post

20170111 quantization distribution sampling map

a visualization of area/shape distortions and point distributions

20170108 quantization distribution sampling map

a note on bias introduced by the pigeonhold principle

20161222 bias distribution random

a brief note on some basic uniform spatial distributions

20161128 distribution random

Given two normals find the rotation from one to the other

20160809 rotations normal graphics

two methods of computing an orthonormal basis from a unit (bi)vector.

20160706 graphics interpolation quantization distribution