micro post on title
Code for incrementally generating a spherical Fibonacci point set on a spherical cap
A short description of solving a quaternion rotation using vectors
Find the expression of a volume element of rotations.
Simplified description of bijections formed only from XORs and bit rotations.
A table and some comments on integer bijections.
A multistream low complexity random access PRNG/permutation generator.
A short note on computing the modular multiplicative inverse of an odd integer.
A small list of properties of full-period sequences for reference.
Skims the math of quaternions to rotations matrices and back with empirical errors including small angle special case.
Gives a mile-high overview of the Hopf map from geometry perspective.
An overview of full-range context-free quantization of quaternions into fixed bit package.
A note on reducing errors when converting to Euler angles or Tait-Bryan paramerters.
a brief note on generating random rotations in 3D
show some maps and plots of volume distortion
a brief note on generating uniform floats
a brief follow-up note to the square/disc post
a visualization of area/shape distortions and point distributions
a note on bias introduced by the pigeonhold principle